Game Audio
Game Projects
20XX MAXX
Multiplayer Vehicle Combat Game
While working on 20XX MAXX, I held the role of audio lead. In this role I was responsible for all the audio content creation, management of all audio assets, ownership of the Wwise project, and communication with audio programmers to ensure proper implementation of audio in the game.
Night Heist
Team Based Stealth Multiplayer
On Night Heist, I was working as a Dialog Recording Engineer. In this role, I was present for dialog recording sessions along with the narrative lead and voice talent. I had the responsibility of setting up and running dialog sessions for delivery to the dialog editor.
Schemes
Anime Styled Digital Card Game
I worked on Schemes as a dialog producer. In this role I was involved with a wider range of the dialog process including casting of voice actors for each character, assisting in directing the talent, and running the the recording sessions.
MarsBall
2 Player Sports Party Game
MarsBall was the first major game project I had the opportunity of heading the audio production for at DigiPen. As the Sole Audio Designer, I was responsible for the creation of all sound effects, music, and implementation of these assets into FMOD Studio.